Since I started the new Tumblr blog, it appears as though I have been neglecting to update the original one. I’ll have to see if I can find a way to update them simultaneously. Anyways here is some new work that I have been tinkering with. I started doodling this character in my notebooks a while back and I decided that he might be a fun character to model in 3D. I started by drafting up some turnaround drawings which you can see below:
Once I was happy with the drawings, I started modeling him in 3D. I’ve been working in poly’s but I wonder if it might have been easier to start modelling with surfaces. Basically, I began with a cube and by adding detail and extrusions, worked the geometry into the figure.
Check out the quick walk cycle I just put together in Maya 2012. Doing little exercises like this one is a good way to stay sharp. Looking at it now though, I think the cycle still needs a little bit of work.
I’ve also been thinking about starting a simple short, but I’m not sure what it might be yet. Check back later for updates, and hopefully the next Athanor page.
*The rig was downloaded from Lynda.com
Wow, it’s been entirely too long since my last update. Between lots of turkey, I was able to find some time to knock out the pencils for this double page spread. This is a pivotal point in the story, when Porter first discovers the crashed spacecraft at the heart of Athanor.
I started with a vector render of the 3D model from Maya.
Next, I mapped out the perspective for the illustration.
Once I laid out the perspective, I roughed out the line art and then printed to my illustration board. I tend to prefer drawing on paper for detailed background work, mostly due to the disconnect between the Wacom tablet and the monitor.
I recently took on a freelance assignment designing a logo so my Athanor productivity dropped considerably the past couple weeks. I’m back at it on the next new page in the book though, so keep a look out for some new art posts in the near future.
But, back to the topic at hand: I was contacted by an old friend from my high school days (and college too) about designing a logo for his new web venture. It sounded like a cool project and a great opportunity to help define a brand in it’s infancy. I’ve designed plenty of logos for companies that have been around for a while and already have an established aesthetic, but it’s an entirely different animal to design a logo for a brand new organization. A logo says a lot about what a company does. In a fraction of a second a logo has to consciously and unconsciously communicate what a specific company is all about. For a great example of this check out the Fed Ex logo, it’s definitely one of my favorites.
They had some specific ideas about what they wanted, which is great because I think having some constraints always produces better design. You can’t really begin solving a problem before you first have the question. The idea was that the word “Centigage” would be accompanied by some type of scientific machinery or Rube Goldbergesque contraption. Often part of the role of the designer is to reign in expectations about what is and isn’t feasible. Obviously, a Rube Goldberg machine on the surface might not seem to make for a great logo, but it’s a great idea to start from.
I hit upon the idea of the phonograph, which seemed to fit their business model (social networking, communication) and their idea of the logo “emanating” from some kind of machine. Although an archaic form of communication, I thought the phonograph had a distinctive and iconic image and that if simplified properly would work great as a logo. Also it presents Centigage as an authority, as a source of information.
The design went through three different iterations. Initially I presented eight different potential logos, then another eight revisions, and then the final draft. Through each round the phonograph stuck around. I’m glad they liked the idea as much as I did, and ultimately selected it as their logo.
You can check out Centigage here: Centigage
I’ve been plugging through chapter 6 of Athanor, and thought I’d post some of my latest pages. I finally feel like I can see the light at the end of the tunnel (bad cliche, I know, but I really couldn’t think of a better metaphor). There looks to be about 30 pages left to go, and feeling a lot more confident that I’m actually going to make it through this thing. Anyways – onto the art. I picked these two to show, because even though they were a pain, I’m really pleased with how they’ve turned out so far. The architectural details were pretty labor intensive, especially trying to keep them consistent from panel to panel, in order to maintain a sense of place for the reader. Also I definitely feel as though I’m getting better at using perspective as a means to direct the reader’s eye around the page rather than just as a means to create believable space. Maybe it’s obvious to a lot of other artists but it sort of struck me during the process of designing the page, that I could use the vanishing point to draw attention toward the Horde in the background. Also I decided to work on paper for these pages, becuase for whatever reason It always feels awkward drawing detailed backgrounds on a tablet. I can never seem to get my lines to go exactly where I want them when drawing digitally, they always trail off in one direction or another. It’s especially frustrating when an illustration calls for accuracy. Maybe its the disconnect between the tablet and the screen. If anyone out there on the world wide web (there’s a throwback, how come no one uses that any more?) can relate I’d be interested to know your thoughts on this. Anyways without further adieu here it is:
It’s been a little while since the last post, so I thought I show off some of the things I’ve been working on lately. The first is a flyer that I designed for a local farm and the second was for a for a local music program that highlights young talented musicians. Both are pretty different, but it’s nice to be able to work in a variety of styles. The Marini flyer was put together in Illustrator, while I developed the music image entirely in Photoshop. I had some fun playing around with different textures and layer effects, which really isn’t possible to do in illustrator.
Still plugging away at Athanor, I’ve got a few more pages in the can since my last post and might put those up at some point. But this is what I’ve got for now:
Thought I’d post some doodles from yesterday. I spent the day at my brother’s wrestling tourney (which he won). If you don’t know, wrestling tournaments consist of brief fits of action buffeted by long stretches of boredom. It sort of brought me back to my days as a track athlete, where you might race in the morning and then have to wait around for hours for the relay in the evening. So I took advantage of this time to break out my notebook and do some sketching. I started doing some thumbnails for Athanor, and then sketching some of the people in the gymnasium. It’s really hard to try and capture an athlete on paper, because by the time you look up again they’ve moved. For some reason I’ve always been sort of self conscious sketching in public, I think becuase I worry that my subject might realize that I’ve been drawing them, and then there’s always that annoying person who stops to bug you while your working. Anyways, here are some pages.
This poster has been lying around on my hard drive for a while now and thought I’d throw it up onto the blog. I designed it for a local band that plays gigs around the area. I liked how it turned out, although I think I cribbed a little too much from some of the Photoshop Magizines that I’d been reading at the time. Every now and then I like to pick up one of those expensive design mags to check out the art and pick up some new tricks – but I think my thoughts on that probably deserves a separate post. Anyways, I posted two different versions of the poster, one with the copy and one without. Maybe its the designer in me, but a lot of times less says a whole lot more.
*Just a note – the photo was provided by the band
I did this a while back as a gift for my friend for his wedding. I think they both liked it, since it’s now hanging in their apartment, or maybe they just put it up when I come by to visit. Either way, I was happy with how it came together. It was drawn in ink on a sheet 14×17 vellum bristol board.
Thought I’d post this illustration I did for my younger brother’s wrestling tourney that’s coming up, he’s a two time NE champ. Between my two All-American athlete siblings, I definitely feel like I got the lesser end of the athletic gene pool. But hey, I can draw!
Anyways I drew this from a photo in PS, so its all digital. I always thought that I would eschew working just in pixels, but you can’t argue with the convenience or the speed. On a side note – I also picked up a copy of Manga Studio 4, which I’m looking forward to start working with, since I’ve read lots of cool stuff about it.